Character info and details as described by:
Strength: A main part of the game. Used for, unarmed, melee combat and inventory carrying weight, there are more. You should in my opinion make you strength 6-7 at the least. Don't ever lower your strength.
Perception: The major trait. Good for a long ranged or gun tot en' character. You should make this level 7 to start.
Charisma: Unless you want to talk you way though the game you should lower this by one to give you an extra point.
Endurance: Only good if you want good hit-points. You should use your extra charisma point on this.
Intelligence: Very important skill, ALWAYS put one or two points towards this skill!
Agility: The determining factor for action points, raise this by one point.
Luck: A weird stat. You should raise this stat only if you want to find special encounter and other neat things
You don't need to take a trait since all of them but bloody mess have a draw back.. To take a trait you should know what it is. And know how to make it so it will become an advantage. The only one I suggest is Gifted, If you take gifted raise you Intelligence by 2 points to make up for the lost skill points.
Skills are the determining factor in the game. You get to tag 3 skills. Choose wisely! I suggest you tag Small guns, Science and any other skill that you may think will help.